Our overlay is not technically game-specific but rendering-engine-specific. Thus it works for all games using supported rendering APIs.
For more information on the overlay, see our page Overlay.
Please note that Mumble works with all games as a regular voice chat application. Those listed on this page are the games for which we are providing positional sound support, so that the voice of your teammates comes from their direction in game. This feature can be enabled as follows:
1) Check "Advanced" in the Configure|Settings menu 2) Go to Plugins and check "Link to Game and Transmit Position"
If you deselected Enable positional audio during setup you have to re-enable it in the wizard.
Just because your game says it is a different version from the plugin does not necessarily mean that the plugin will not work.
It is possible that some plugins are outdated in the current release; in that case please check the lists below.
If there is no update for the plugin, please report a bug here.
For additional info on what positional audio is and how it works in Mumble, see --> here
If you want to add support for a game and you are able to modify the source of this game you can use the Link plugin. If you cannot modify the source of the game you want to add, this guide should help. For an overall look at retrieving positional data from a game, see here.
The following table displays which games positional audio is available for, and from which game version on (/for which version).
Games that provide native positional data via the link plugin are marked in blue (that means they won’t get outdated). Basic support means that the games don't use the extended positional audio features that were introduced with Mumble 1.2.
|Game||Supported Game Version||Platform||Extended Support (Context, Identity)?|
|Age of Chivalry||Build 4104||Win32||Yes|
|Armed Assault 2||1.08||Win32||Basic Support|
|ArmA 2: Operation Arrowhead Mod||>= 1.60||Win||Yes|
|ArmA 3 Mod||>= 0.5||Win||Yes|
|Battlefield 1942||1.61b||Win32||Basic Support|
|Battlefield 3||Build v944019||Win32||Yes|
|Battlefield Bad Company 2||Build 795745||Win32||Yes|
|Battlefield Heroes||??||Win32||Basic Support|
|Call of Duty 2||1.3||Win32||Basic support|
|Call of Duty 4: Modern Warfare||1.7.568||Win32||Yes|
|Call of Duty: World at War||1.7.1263||Win32||Basic support|
| Call of Duty: Modern Warfare 2
Multiplayer + Special Ops
|Counter-Strike: Source||>= Feb 5 2013 ref||Any||Yes|
|Day of Defeat: Source||>= 22.214.171.124 (01:24:57 Oct 26 2012 (5101)) ref||Any||Yes|
|Enemy Territory: Quake Wars||1.50||Win32||Yes|
|Revenge of the Cats: Ethernet||>= prototype 1.6||Any||Basic support|
|ezQuake||2.0 alpha||Any||Basic support|
|Garry's Mod 11||Build 4426||Win32||Yes|
|Grand Theft Auto IV||126.96.36.199||Win32||Yes|
|Guild Wars 2||>= Build 2/26/13 ref||Any||Yes|
|Half-Life 2: Deathmatch||>= 188.8.131.52 (01:24:57 Oct 26 2012 (5101)) ref||Any||Yes|
|Insurgency: Modern Infantry Combat||Build 4044||Win32||Yes|
|Minecraft Mod||>= Beta 1.3||Any||Yes (moddable)|
|Left 4 Dead||Build 4440||Win32||Basic support|
|Left 4 Dead 2||Build 4777||Win32||Basic support|
|League of Legends||184.108.40.206||Win32||Basic support|
|Lord of the Rings Online||Update 6||Win32||Yes|
|Nuclear Dawn||>= 6.9 ref||Win32||Yes|
|Planetside 2||Coming soon!||Win32||?|
|Sauerbraten||>= 2008_06_17_ctf_editionref||Any||Basic support|
|Source Engine (TF2, DOD:S, HL2:DM)||>= ?ref||Any||Yes|
|Sub Rosa||0.07b||Win32||Basic support|
|Star Trek Online||ST.0.20100208b.4||Win32||Yes|
|Team Fortress 2||>= 220.127.116.11 (01:24:57 Oct 26 2012 (5101))||Any||Yes|
|Unreal Tournament 2004||Build 3369||Win32||Basic Support|
|Unreal Tournament (UT99)||??||Win32||Yes|
|Unreal Tournament 3||2.1||Win32||Basic Support|
|Warsow|| >= 0.6 ref (0.6 changelog)|
Improved >= 1.0 ref
|Warsow Mumble Mod||Any||Any||Basic support|
|Wolfenstein: Enemy Territory||2.60b||Win32||Yes|
|World of Warcraft||4.2.2||Win32||Outdated|
"Outdated" plugins are plugins that work only for the "Supported" version mentioned, most plugins continue to work even with non-matching "Game" & "Supported" versions.
Manual Positional Audio Plugin
In addition to the mentioned plugins, there is a special plugin called manual placement plugin. It does not require a game. Instead you can configure the plugin itself to set your own position from which other people in the same channel can hear you.
1 set yourself on the canvas from where others should hear you. Make sure to choose a position other than X;Y;Z 0;0;0 or you won't hear or send positionally.
2 set your own orientation where you want your virtual avatar to look at on a 360° Scale
3 set your own azimuth (if you look up or down while you talk)
4 and 5 set the context and identity of your avatar only the people with the same context will hear you positionally.
6 Link or Unlink the plugin to Mumble so the settings are transfers to the server for processing
7 Activate or Deactivate the Plugin
8 Unhinge the settings window so it stays open even with the configuration settings Page closed therefore you can still change the positional audio settings without keeping the overall mumble settings open.
9 set standard values for all settings
10 close the page